archive-info.com » INFO » Z » ZERO-K.INFO

Total: 387

Choose link from "Titles, links and description words view":

Or switch to "Titles and links view".
  • Battle 411801 detail - Zero-K
    campaign Ladder Factions The mighty factions controlling huge sectors of galaxy Community Forum Discuss ask for help have fun Clans Play with your friends or make friends while playing Ladders Users Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Map Mininuggets

    Original URL path: http://zero-k.info/Battles/Detail/411801 (2016-04-29)
    Open archived version from archive


  • Battle 411797 detail - Zero-K
    The mighty factions controlling huge sectors of galaxy Community Forum Discuss ask for help have fun Clans Play with your friends or make friends while playing Ladders Users Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Map Avalanche v2 Title SMALL

    Original URL path: http://zero-k.info/Battles/Detail/411797 (2016-04-29)
    Open archived version from archive

  • Battle 411796 detail - Zero-K
    Factions The mighty factions controlling huge sectors of galaxy Community Forum Discuss ask for help have fun Clans Play with your friends or make friends while playing Ladders Users Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Map Drab Title SMALL

    Original URL path: http://zero-k.info/Battles/Detail/411796 (2016-04-29)
    Open archived version from archive

  • Battle 411798 detail - Zero-K
    PlanetWars Multiplayer online campaign Ladder Factions The mighty factions controlling huge sectors of galaxy Community Forum Discuss ask for help have fun Clans Play with your friends or make friends while playing Ladders Users Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an

    Original URL path: http://zero-k.info/Battles/Detail/411798 (2016-04-29)
    Open archived version from archive

  • Battle 411803 detail - Zero-K
    PlanetWars Multiplayer online campaign Ladder Factions The mighty factions controlling huge sectors of galaxy Community Forum Discuss ask for help have fun Clans Play with your friends or make friends while playing Ladders Users Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an

    Original URL path: http://zero-k.info/Battles/Detail/411803 (2016-04-29)
    Open archived version from archive

  • Interface - Zero-K
    for help have fun Clans Play with your friends or make friends while playing Ladders Users Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Basic GUI Interface Zero K interface The Zero K interface is simply structured See the image below and the related text to understand the basic interface view Number Explanation 1 Info Panel Shows information about the selected unit like health build power etc 2 Orders Panel Includes Attack Move Fight etc This panel has 5 extra tabs for constructors allowing you to build factories Economic structures Defenses etc 3 Idle Constructors Commander and your factories production queue If some of your constructors are idle the M will turn to yellow 4 Player List An overview of all participants in the game also spectators CPU load Ping and alliance state are shown 5 Message including chat and notification 6 The resource bars show the metal energy you have in storage as well as your income and expenditure 7 Menu Open Close it with Esc It allows you quit

    Original URL path: http://zero-k.info/Wiki/Interface (2016-04-29)
    Open archived version from archive

  • AdvGuide - Zero-K
    repeat Placing markers drawing erasing Placing markers drawing erasing Selection keys Selection keys Custom formations Custom formations Area commands Area commands Shortcuts Shortcuts Manuals Manuals Map views Map views Build modifiers Build modifiers Chat Alt Enter Talk to allies Ctrl Enter Talk to everyone Shift Enter Talk to spectators Enter Talk to last recievers Unit states Existance of unit states very basic ones For a complete guide refer to Unit States Command queuing You can queue any command attack orders build orders movement orders patrol orders repair orders etc To do so hold down Shift and give one or several units multiple orders Holding down the Space key will allow you to insert an order at the start of the queue If you hold down the Space key and the Shift key the command will be positioned so your units will have to spend as little time traveling in total as possible Note that this calculation ignores obstacles it s nowhere near perfect Factory repeat You can set your factories to repeat unit production see Unit States Any units you queue will be at the end of the queue upon completion Holding down the Alt key when queuing a unit will add this unit to the front of the queue and not repeat it If repeat is currently on alt insert will place the new unit after the one currently being built Currently constructed Warrior r In queue Glaive r Glaive r Rocko r Conjurer r Alt Click on Zeus Currently constructed Warrior r New Queue Zeus Glaive r Glaive r Rocko r Conjurer r here r means a unit will be put at the end of the queue upon completion repeated If repeat is off the current unit will be pushed back one spot removing all current progress as if it were canceled and work on the new unit will start immediately Currently constructed Warrior In queue Glaive Glaive Rocko Conjurer Alt Click on Zeus Currently constructed Zeus New Queue Warrior Glaive Glaive Rocko Conjurer Placing markers drawing erasing Hold down the key below Esc Depending or your keyboard this could be a tilde a circumflex or something else With this key held down use your mouse left click and move to draw middle click to place a marker right click to erase double left click to place a marker with text Custom formations Simply select a command and draw a line anywhere on the battlefield using the left mouse button With no command selected the right mouse button will draw a move formation Depending on your unit selection one of the following will happen If only a single unit is selected commands will be queued along the line This allows you to quickly draw a path to go around obstacles such as static defenses and more If a group of units is selected one command for every unit will be created along the line This can be used to draw a formation before engaging the enemy to spread

    Original URL path: http://zero-k.info/Wiki/AdvGuide (2016-04-29)
    Open archived version from archive

  • HelpForRtsPlayers - Zero-K
    differences and similarities between ZK and Starcraft other games could be added here as well It could give a head start to players learning ZK who are already familiar with popular RTS games Details Units and UI The Attack Move Hotkeys is F The Attack command default Hotkey A is for focus firing a unit or firing at the ground Fight default Hotkey F is similar to the Attack Move command from Starcraft Give Attack Orders rarely Nearly all mobile units can fire while moving This means that instead of giving attack commands you should focus on the positioning of your units Micromanagement is mostly done with Move Orders Right Drag to give Move Orders A normal right click will give a move order But Right Click Drag will give a line move order which positions your units along a line This is a much more powerful way of giving move orders and quickly deploying formations Units cannot fire through each other and AoE weapons are common so using line move is required Fight and Patrol Orders enable Unit AI Long ranged units with a Fight or Patrol command will automatically kite Short ranged units will attempt to dodge shots This behaviour is not as good as a player could implement but it means units can be ignored for some seconds Economy Queue Construction Shift queuing units and structures does not reserve the resources as it does in Starcraft Queues have no downsides Resources are Spent Continuously not in Batches Constructors and factories work by constantly draining resources to add the the progress of a project If you are trying to drain more than your income each project will take longer Metal and Energy costs are equal The cost value of a unit is both its Metal and Energy cost

    Original URL path: http://zero-k.info/Wiki/HelpForRtsPlayers (2016-04-29)
    Open archived version from archive