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  • SapphireShores_Duo_V2.1 map - Zero-K
    PlanetWars PlanetWars Multiplayer online campaign Ladder Factions The mighty factions controlling huge sectors of galaxy Community Forum Discuss ask for help have fun Clans Play with your friends or make friends while playing Ladders Users Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Back to List SapphireShores Duo V2 1 By The Yak Rating Poor Below average Average Good Awesome Twice the size twice the shinies twice the fun V2 1 has new skybox less metal in the crystals higher hardness Map by The Yak lwagner5465 gmail com Based on BeachInvasionBetav12 by 123v Size 18 x 16 PLAY ON THIS MAP Downloads 1637 Manual downloads http spring1 admin box com maps sapphireshores duo v2 1 sd7 http api springfiles com files maps sapphireshores duo v2 1 sd7 Last battles B411535 1 on SapphireShores Duo V2 1 B411293 3 on SapphireShores Duo V2 1 B411289 3 on SapphireShores Duo V2 1 B410292 1 on SapphireShores Duo V2 1 B409659 1 on SapphireShores Duo V2 1 B408396 1 on SapphireShores Duo V2 1

    Original URL path: http://zero-k.info/Maps/Detail/27870 (2016-04-29)
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  • SapphireShores_V2.1 map - Zero-K
    the server costs Name Password Forgot password username Create an account Back to List SapphireShores V2 1 Planet Ishmael By The Yak Rating Poor Below average Average Good Awesome A blue beach full of purple metal and sapphire crystals V2 1 has new skybox less metal in the crystals higher hardness Map by The Yak lwagner5465 gmail com Based on BeachInvasionBetav12 by 123v Size 18 x 8 PLAY ON THIS MAP Downloads 3304 Manual downloads http api springfiles com files maps sapphireshores v2 1 sd7 http spring1 admin box com maps sapphireshores v2 1 sd7 Last battles B411541 1 on SapphireShores V2 1 B411294 17 on SapphireShores V2 1 B411233 13 on SapphireShores V2 1 B410956 1 on SapphireShores V2 1 B410954 1 on SapphireShores V2 1 B410680 6 on SapphireShores V2 1 B410410 1 on SapphireShores V2 1 B409726 4 on SapphireShores V2 1 B409704 1 on SapphireShores V2 1 B409439 1 on SapphireShores V2 1 Preview Filter Player sort TheMooseIsLoose 2 years ago edited 2 years ago Fixed the major problems that 2 0 had requesting feature 0 0 Jasper 2 years ago Looks good 0 0 TheSponge 2 years ago That looks great Are the mountains in

    Original URL path: http://zero-k.info/Maps/Detail/27783 (2016-04-29)
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  • SapphireShores_Dry_V2.1 map - Zero-K
    ago 0 0 Jasper 2 years ago Featured 0 0 Anarchid 2 years ago Woah 0 0 TheSponge 2 years ago This map is way too porcy The hills should be shallower and the reclaim features should be crushable 0 0 Anarchid 2 years ago Hypothesis any non flat map such that it contains any terrain obstacles with one side being longer than other by a multiplier greater than 2 will be porcy 1 0 TheEloIsALie 2 years ago Maps should never exceed the golden ratio There you go 3 0 Fx Drone 2 years ago I find it odd that this is listed in 1v1 maps when it was clearly designed solely for team games I mean there s a lot of maps which are of similar size design that don t get featured for 1v1 not sure what makes this one special That being said I do enjoy playing it in 1v1 mainly because it s macro heavy and it s impossible to fuck up the econ 0 0 Er0 Godde 2 years ago I think it is fine for 1v1 I d say it favors a land start to grab mexes quickly without much room for raiding and then you can do an air switch and start pushing 0 0 Fx Drone 2 years ago I like 1v1ing on it I just dont understand what sets it apart from all the other similar team maps like Bluebend Terra or Eye of Horus off the top of my head those could just as easily be included in the 1v1 map pool but they aren t why is that 0 0 Er0 Godde 2 years ago Well I can play 1v1 on any map although I do have the feeling that larger maps are all about mobility so raiders

    Original URL path: http://zero-k.info/Maps/Detail/27782 (2016-04-29)
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  • Desert Needle Small 4.0 map - Zero-K
    Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Back to List Desert Needle Small 4 0 By qray Rating Poor Below average Average Good Awesome Size 14 x 12 PLAY ON THIS MAP Downloads 64 Manual downloads http spring1 admin box com maps desert needle small 4 0 sd7 http api springfiles com files maps desert needle small 4 0 sd7 Last battles B411767 1 on Desert Needle Small 4 0 B410273 1 on Desert Needle Small 4 0 B407799 6 on Desert Needle Small 4 0 B407465 8 on Desert Needle Small 4 0 B407462 4 on Desert Needle Small 4 0 B406091 1 on Desert Needle Small 4 0 B404044 2 on Desert Needle Small 4 0 Preview Filter Player sort Jasper 53 days ago edited 53 days ago Unsupported 3 1 and supported this Did not feature because this version has 10 geos 0 0 Fealthas 53 days ago It has 8 geos It s not that unreasonable considering the amount of metal each base has 2 are in base with 1 much easier

    Original URL path: http://zero-k.info/Maps/Detail/51570 (2016-04-29)
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  • Eye_Of_Horus_v2 map - Zero-K
    Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Back to List Eye Of Horus v2 Planet Milton By SirArtturi Rating Poor Below average Average Good Awesome Eye of Horus v2 by SirArtturi Battle on mystic planet called Horus Optimal For 6 players Size 12 x 14 PLAY ON THIS MAP Downloads 15580 Manual downloads http spring1 admin box com downloads spring spring maps Eye Of Horus v2 sd7 http api springfiles com files maps eye of horus v2 sd7 Last battles B411713 2 on Eye Of Horus v2 B411508 2 on Eye Of Horus v2 B411460 1 on Eye Of Horus v2 B411455 1 on Eye Of Horus v2 B411451 1 on Eye Of Horus v2 B411446 1 on Eye Of Horus v2 B411194 2 on Eye Of Horus v2 B411148 1 on Eye Of Horus v2 B410223 2 on Eye Of Horus v2 B410205 4 on Eye Of Horus v2 Preview Filter Player sort Skasi 5 years ago Not Mountains Hills Mountains if not passable by kbots P Great map btw 0 0 1uP Willk 4 years ago Agreed its such a good map In some wats you could say it

    Original URL path: http://zero-k.info/Maps/Detail/7397 (2016-04-29)
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  • Red Comet map - Zero-K
    of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Back to List Red Comet Planet Radius By NOiZE Rating Poor Below average Average Good Awesome Red Comet By NOiZE Size 12 x 8 PLAY ON THIS MAP Downloads 30419 Manual downloads http spring1 admin box com

    Original URL path: http://zero-k.info/Maps/Detail/7696 (2016-04-29)
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  • Small Supreme Battlefield V2 map - Zero-K
    Battlefield V2 B410564 2 on Small Supreme Battlefield V2 B410408 1 on Small Supreme Battlefield V2 Preview Filter Player Page of 2 33 records sort c4bot 4 years ago similar to a map in supreme commander Forged alliance 0 0 Saktoth 4 years ago Thus the name Supreme Battlefield 0 0 GoogleFrog 4 years ago I played the Supcomm version of this map it sort of sucked 1 0 c4bot 4 years ago yea word peeps kept putting strateigic subs in my way the middle bridge hosts some epic battles though 0 0 MGS Camo Hunter8 4 years ago it s also in supreme commander 2 the only difference is the small pools near the bridge and only those the ones father away are also in supcom1 FA 2 0 0 juanpablo2233 4 years ago nice 0 0 DerpyTheGreat 3 years ago A nice map from Supreme Commander FA I just hate that it looks a bit scripted 0 0 GoogleFrog 3 years ago Scripted 0 0 DerpyTheGreat 3 years ago Y know like all SupCom maps the islands look alittle y know unatural 0 0 Funk 3 years ago Well its almost impossible to have a good unscripted map By scripted it sounds like you mean they thought about how they wanted their map to play out Granted real battles never take place on a small square map with symmetrical advantage points But maps tend to conform to gameplay which needs balance and scripting is the most sure way to get that balance Sometimes it s not convenient to be natural either e g it might make it harder for pathing And besides who know s maybe where it comes from it is natural 0 0 DerpyTheGreat 3 years ago edited 3 years ago Good point since it would

    Original URL path: http://zero-k.info/Maps/Detail/7770 (2016-04-29)
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  • Titan-v2 map - Zero-K
    0 1uP Willk 4 years ago heh noted noted for next time 0 0 NeonSturm 4 years ago The hills left and right don t help because if the enemy is already there he has the most metal spots too 0 0 Skasi 4 years ago The hills are good places for windgenfarms or missile towers to defend high priority buildings hidden in the cliffs between them Thanks to the height of the hills there wont be any problems shooting over fusions silos or anything the like and glaives as well as other raiders will have a hard time hiding behind these buildings collision volumes The natural terrain will also most likely block off all but one side of such buildings Anyway that s still very low priority I guess There s so much economic potential in the four geothermal and many metal spots Not to forge the little height bonus in the center 0 0 Licho 4 years ago Also note that all 4 hills and middle has super metal spots ideal for overdrive So cap them asap 0 0 Saktoth 4 years ago Good place to hide buildings nukes winds fusions etc 0 0 sprang 2 years ago edited 2 years ago Commanders that drop from the sky get stuck on a hillside Pls amend the boxes a bit I suggest moving the box back edge a little toward the center nvm was just newb who phailed at placing xD 0 0 ffc killer 2 years ago lel 1 0 GBC 1v0ry k1ng 2 years ago imo the best map for a well rounded 6v6 8v8 experience 0 0 TheSponge 2 years ago I have never liked this map much It is too easy to spam avengers and kill all the enemy commanders at the beginning outside of

    Original URL path: http://zero-k.info/Maps/Detail/7902 (2016-04-29)
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