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  • Super Extreme Kodachi Rally mission - Zero-K
    24 months ago Changed 7 months ago revision 116 Played 525 times Rated 17 times Rating Your vote Poor Below average Average Good Awesome Difficulty Your vote Trivial Easy Average Hard Impossible Preview Filter Player Page of 4 64 records sort TheEloIsALie 24 months ago edited 24 months ago Nice Gah koda trying to take shortcuts through ditches and then getting stuck there when you were so close to finishing a level Man 0 0 NoobMonkey 24 months ago edited 24 months ago Very interesting It becomes complicated when scortchers get in This is for sure something I ll try to beat a lot How many levels are in this mission 0 0 Skasi 24 months ago edited 24 months ago quote Kodachi was never a good name GoogleFrog quote getting stuck Wait for Spring 96 I noticed a defender range widget bug After the first round it failed to display attack range of a few DDMs I think the ones that were not newly created 1 0 ISP Lauri 24 months ago Fun mission 0 0 Flipstip 24 months ago edited 24 months ago I wasn t made for this Edit I m getting better 0 0 Anarchid 24 months ago Can missions be forced to use specific engine versions 0 0 TheEloIsALie 24 months ago Wow Lauri is just next level Just wow 0 0 KingRaptor 24 months ago Eww even PRO rANDY died on round 3 or so Maybe I should move the Scorchers to round 5 quote How many levels are in this mission 6 normal rounds one miniboss round one boss round quote Can missions be forced to use specific engine versions Not that I know of unfortunately Maybe I should make it so Protip Set target lets you shoot ground behind you without stopping you have to be good at gauging the range and such however 0 0 Skasi 24 months ago edited 24 months ago Pff Lauri probably plays with pause and 1 speed Oh btw KR you should auto pause the game after every round to let players get an idea of where the different mexes are and minibosses should be explained cause I ended up scouting for mexes thinking they were not revealed this time 0 0 PRO rANDY 24 months ago I just had a quick try KR will give it a proper go tonight 0 0 ISP Lauri 24 months ago quote Pff Lauri probably plays with pause and 1 speed Nah I just gave it a regular try and got my score on the first run Did try it twice afterwards but I couldn t quite better my initial score It was fun though so I ll happily try again after somebody beats my score 0 0 Skasi 24 months ago Another thing KR a score table would be nice 0 0 TheEloIsALie 24 months ago Scorchers aren t actually a big deal imo Yes if you catch them at a bad angle and they start shooting from

    Original URL path: http://zero-k.info/Missions/Detail/209 (2016-04-29)
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  • Carrier has Arrived mission - Zero-K
    be sure distance is usually enough though They do like to visit the nearby solar systems sometimes though P S kudos for carrier model goes to picasso not me 0 0 KingRaptor 2 years ago edited 2 years ago Protip Whack the top left corner base first thing EDIT Hmm I won after killing last enemy con while one singu was still alive 0 0 Anarchid 2 years ago Should i make killing singus mandatory even after enemy is guaranteed to have not a single com con or factory left 0 0 KingRaptor 2 years ago Well when you put it that way probably not It just needs to say it s an optional objective in that case Or does it already I don t remember 0 0 Anarchid 2 years ago Doesn t say it yet anywhere What s our standard procedure to mark optional objectives Just optional in text 0 0 GBC 1v0ry k1ng 2 years ago I like the zepplin but the model needs to be bigger and the weapon needs a visible projectile the carrier is all kinds of awesome lovely mission 0 0 Anarchid 2 years ago If weapon is not visible then it s a bug with 91 0 Larger zeppelin wouldn t fit in planes factory i think 0 0 GBC 1v0ry k1ng 2 years ago best strat seems to be to knock out the chainsaw in mid with zepplins then the singu top left Carrier send to top right then along the top toward main base to clear up after singu blast Use flying scalpels to hunt cons and stop the expansion and guard your base once the chainsaw is down am i rite 0 0 swappan 2 years ago nice mission 0 0 Radavvadra 2 years ago Awesome would love too

    Original URL path: http://zero-k.info/Missions/Detail/201 (2016-04-29)
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  • 2v2 mission - Zero-K
    of AI Ogodwhycan tIbuildshieldsfaster why so many ZEUS Okay I m fine throw up a few stardust and high energy lasers under the shields I m fine INB4 TANKS EVERYWHERE Lol just build more shields plan Bombers incoming GG mindless AI your ability to dominate the entire map within seconds by not thinking about pesky things like contingency or over reaching your self has defeated my caution 0 0 GoogleFrog 11 months ago I m glad that it is working so well 0 0 BalanarNightStalker 11 months ago lol finally beat it I just glaive rushed their economy in the very begginning I knocked out their entire base and one of their commanders haha 1 0 Skasi 11 months ago Yay that s how ZK works Good job 0 0 BalanarNightStalker 11 months ago I can see how this is one of the best rts games xD 0 0 Shaman 11 months ago edited 11 months ago quote I can see how this is one of the best rts games Only play in short bursts Don t play 4 hours a day or the toxicity will corrupt you At least from big team games And ignore the temptation to join the ranks of the vile tryhards You ll stress yourself for no reason Play for fun and enjoyment not winning and you ll find the game very very enjoyable If you play to win you ll find the game very frustrating It s a small community so there s bound to be few players at your level in 1v1 And big teams Zero k All Welcomed is basically where any human decency goes to die 1v1 players are at least semi socialable but a large skill difference causes predictable games End of briefing Objectives 1 Ascertain social hegemony thru manipulation and deception 2 Avoid critical existence failure causing mechanisms 0 0 BalanarNightStalker 11 months ago What toxicity 0 0 Shaman 11 months ago Newbie hating raging and so on People take winning so serious that they tend to forget there s other human beings on the eother side of the monitor I can only dread to think what will happen when you get even more people on this game Hopefully it won t get worse 0 0 Flipstip 11 months ago I think it has gotten a lot better lately 0 0 SnuggleBass 11 months ago It will get better Shaman More people equals more people inhabiting the same elo niche obliteration of single room culture no more waiting while noob prolongs game noobs for noobs to play with pros for pros to play with people that aren t trolls to play with 0 0 Anarchid 11 months ago quote Objectives 1 Ascertain social hegemony thru manipulation and deception 2 Avoid critical existence failure causing mechanisms I congratulate you on your discovery of the User s Manual for Society 1 0 Shaman 11 months ago edited 11 months ago SnuggleBass I admire your optimism but What about those who want

    Original URL path: http://zero-k.info/Missions/Detail/216 (2016-04-29)
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  • Sunrise Episode 6M - Gatekeeper mission - Zero-K
    the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Back to List Sunrise Episode 6M Gatekeeper By KingRaptor Ada fights her way past an old foe Players 1 Singleplayer Map Melt V2 Game Zero K v1 4 4 0 Created 8 months ago Changed 8 months ago revision 13 Played 59 times Rated 2 times Rating Your vote Poor Below average Average Good Awesome Difficulty Your vote Trivial Easy Average Hard Impossible Preview Filter Player sort Anarchid 8 months ago edited 8 months ago Somehow i got to read the completion text before winning the mission Now i know there ll be the carrier before even starting it Actually completing the mission left the planet white so i guess i ll have to do it again next time 0 0 Sprung 8 months ago edited 8 months ago The game ends but you can still control stuff and Ada becomes indestructible Feedback Daneel moving to waypoint 1 echoes are visible Should not Terra was randomly possible after game over but I was unable to reproduce this Maybe lobby fired the mission with some weird

    Original URL path: http://zero-k.info/Missions/Detail/222 (2016-04-29)
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  • Puppy Hell mission - Zero-K
    Find a player Code of Conduct Be nice have fun Develop Make the game with us Privacy Policy Credits Makers of Zero K Donate Help cover the server costs Name Password Forgot password username Create an account Back to List Puppy Hell By Skasi Woof Woof Players 1 Singleplayer Map SimpleChess Game Zero K v1 4 4 0 Created 2 years ago Changed 5 months ago revision 109 Played 302 times Rated 13 times Rating Your vote Poor Below average Average Good Awesome Difficulty Your vote Trivial Easy Average Hard Impossible Preview Filter Player sort Skasi 2 years ago edited 2 years ago My first real mission It s more of a test than anything else Have fun 3 0 ElTorero 2 years ago edited 2 years ago Damn you and your defender 0 0 Magman 2 years ago edited 2 years ago I want 1 more puppy Edit Never mind 0 0 Steel Blue 2 years ago silly Skasi there is no you win message how do I know if the defender is dead if it doesn t tell me 0 0 Firepluk 2 years ago Funny 2 0 ffc killer 2 years ago Such easy 0 0 Firepluk 2 years ago ElNabero doesn t know how to jump with puppy Doesn t deserve his elons 1 0 Skasi 2 years ago Please remember to keep spoilers to a minimum 2 0 fishfinger 22 months ago I had to think about it for about 4 mins but easy 0 0 Kyubey 22 months ago edited 22 months ago lol i only need 1 puppy i demand a map with more defenders 0 0 ForgottenGeneral 20 months ago 1 puppy enough this is easy 0 0 Sprung 20 months ago The name is deceptive I expected this 0 0 glock16261

    Original URL path: http://zero-k.info/Missions/Detail/204 (2016-04-29)
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  • Very easy chickens mission - Zero-K
    Filter Player Page of 8 156 records sort Skasi 5 years ago how did this get the 2nd most played mission 0 0 Sir 5 years ago for my first game i found this quite tricky the chickens and other animals come at you in waves i may have started them attacking by destroying something of theirs tho 0 0 Falelovsy 5 years ago Good job man I like Zero K a lot The best way to learn sure 0 0 redacted 5 years ago neet 0 0 jman2010 5 years ago Fun played it about 5 times before I won When I won I killed the big scorpion type thing pincher but I know there were still about 8 roosts remaining Not sure why the game ended and I declare winner 0 0 Licho 5 years ago That was the queen you win if you kill it 0 0 SATO S 5 years ago Excelente juego para principiantes aprenderan a construir y defenderse 0 0 Symeon94 5 years ago Funny 0 0 Link3673 5 years ago Dont even worry about killing there spawns just build up defeneses and hold out for queen Just focus alot on energy and metal early to get the larger long range guns to hold off the lobbers and other big guys 0 0 lis1985 5 years ago very easy chicken 0 0 Walker743 4 years ago lol 0 0 timbomaa 4 years ago speak here anybody german 0 0 timbomaa 4 years ago spricht hier jemand deutsch 0 0 timbomaa 4 years ago parle vou allemange 0 0 Walker743 4 years ago ja ich Kann ich dir helfen 0 0 klimber2001 4 years ago Hallo ganz frischer Frischling hier 0 0 Walker743 4 years ago Dann soltest du erstmal die Tutorial Map spielen Aber

    Original URL path: http://zero-k.info/Missions/Detail/98 (2016-04-29)
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  • Air Force Command mission - Zero-K
    v05 Game Zero K v1 4 4 0 Created 3 years ago Changed 2 months ago revision 287 Played 3391 times Rated 41 times Rating Your vote Poor Below average Average Good Awesome Difficulty Your vote Trivial Easy Average Hard Impossible Preview Filter Player Page of 4 61 records sort KingRaptor 3 years ago Why does CAI work in offline test but not here 0 0 Licho 3 years ago Check the script it generates maybe there is something wrong with players 0 0 ffc killer 3 years ago 1 home base ddm havent power 0 0 jseah 3 years ago Has anyone managed to clear this The anglers are too nasty lesson 1 in playing air is don t fly over AA and in this mission you have to or you ll die 0 0 KingRaptor 3 years ago The bugged Shadows are probably the worst part The Anglers aren t too bad if you punch them out though Shadow oneshots Angler two Anglers are needed to kill one Shadow and each battle group only comes with one It s possible that the difficulty is too dependant on what the enemy CAI decides to do they could make a few Tarantulas that really annoy you for instance I ve got a couple of changes in the pipe that should make the mission a bit easier particularly at the boss fight 0 0 KingRaptor 3 years ago edited 3 years ago A bit easier now You get three free Shadows instead of two The allies get considerably more reinforcements at the start of the boss phase six Zeuses two Sharpshooters and a pair of Brawlers to cover the pass in addition to the Scorpion 0 0 KingRaptor 3 years ago edited 3 years ago Ok fixed a lot of issues like score submission not working Coupled with the recent bomber fix in ZK it means this mission is approximately 20 cooler now Yay Awesomest part in my last playthrough is when the allied CAI decided to go air as second fac resulting in green and teal bombers swarming the bad guys together Teamwork baby 0 0 V sheep 3 years ago very nice Thanks for the bombers fix and the mission 0 0 Kyubey 3 years ago edited 3 years ago i found this really easy at the end i had 16 phenix and 11 shadow would be nice if you could build cons for a cloaky or hveh lab to reclaim and more airpads nanos i needed 2 3 times as many pads if i was going to go large scale chain bombing with the phenix the 2 front pads became full really quickly D also 14 min 45 sec fastest time to complete XD 0 0 OldGhostStalker 3 years ago wow a new single mission 0 0 ffc killer 3 years ago new if u want somethink new try this http zero k info Missions Detail 165 0 0 OldGhostStalker 3 years ago ok i ll try 0

    Original URL path: http://zero-k.info/Missions/Detail/157 (2016-04-29)
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  • Sunrise Episode 8E - The King is Dead mission - Zero-K
    was epic tho 1 0 Sprung 21 months ago Ada can now properly be called Ada Augusta thanks to a basic radar 0 0 Anarchid 21 months ago edited 21 months ago Nice and easy smashfest but you know what was sooo annoying That Faraday Waiting for minutes to clear a coast with artillery while it has one of the things on it that are basically meant to survive indefinitely vs arty Additionally choosing an ending seemed weird because i had no idea how to do it until i started dgunning random stuff I giggled at the imperial intro sequence For the emprah 0 0 Sprung 21 months ago Don t like two Warlord salvoes destroy even a closed Faraday I found the ending intuitive there were labels the basic radar option had it ghosted which usually means build here and gibbing was the only doable thing that came to mind regarding the others It somehow seemed especially natural that Destroying the Empire would be done by DGunning the Emperor well his corpse but noone apart from Ada Augusta would know 0 0 Anarchid 21 months ago I ve tried it again to actually get the ending and turns out killing Faraday is not necessary So nevermind In fact you can skip the shore debacle altogether by losing the Warlord 0 0 Flipstip 21 months ago Great mission really has an epic feel Some annoying things can make it difficult in the beginning Sometimes the AI decides to send the amphs in the water which can be a pain in the ass Maybe some hunters would make it less annoying especially against grizzly 0 0 ffc killer 21 months ago For me ai did just stay in shore waiting to ger warlorded 0 0 Anarchid 21 months ago Grizzly retreats

    Original URL path: http://zero-k.info/Missions/Detail/217 (2016-04-29)
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